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How to create projects longer than 16,000 frames using the "Stop and resume" option in Flair

As you may know there is a 16,000 frame limit in the Flash SWF format.

Flair now includes a new way to get around this limitation in the Flash SWF format which is to use the “Stop and resume” option in the Play tab of the Object settings window.

The Add stop and resume option is used to assist you in creating Flair output files that exceed the 16,000 frame limit of the Flash SWF format. It is available for SWF files that you have in the "Load External File" play mode and for FLV player files which use the "Preload" play mode (the FLV files themselves are loaded into your output.swf file).

FLV files in Flair only take up one frame in the output and there is no frame limitation in the use of FLV files. However, previously there has been no way to play one long (more than 16,000 frames) FLV file after another. Now you can using the Stop and resume option.

In addition, previously the only way to chain SWF files longer than 16,000 frames was to use the “Load new SWF at end” option in the Export settings window. Now SWF files set to “Load External File” play mode take up only 1 frame in the output file and you can chain a virtually infinite number of these files together using the Stop and resume option.

When you set this option it causes the main timeline of your output.swf which loads the selected file to stop playing while the loaded file plays and then resume playing once the loaded file reaches the end of that particular file.

So on slide 1 you can have an up to 16,000 frame SWF file set to Load External File play mode with the stop and resume option set and then on slide 2 you could have another SWF file which would not start to play until the SWF file on slide 1 finishes. And you can continue adding SWF files in this fashion. The same method works when applied to the FLV player files.

A note on using players with 'Add stop and resume':

When you use the Add stop and resume feature with SWF files keep in mind that if you have play controls on the SWF files and the viewer clicks the stop button it will stop the entire project (not just that specific SWF).
Also, if they click the mute button it will mute the entire project (not just that specific SWF). So attached are a few players that have no stop button and no mute button. We will be providing more of these in the future.

 
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